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Review Albion Online: New Asian Server Opens

The open world MMORPG Albion Online was launched in 2017. This title is a free to play game developed and operated by Sandbox Interactive in Berlin. Hardware compatible with PC, Android and iOS platforms. In the article Review Albion Online, we will share with you the experiences we feel from this exciting game.

Albion Online will have a new server “Albion East” for Asia Pacific. The public release date is March 20, 3. Those who purchase the “Founders Pack” paid item can participate in a closed beta that will begin on February 2023, 20 and receive early access rights. varies depending on the package.

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Albion Online Overview

Albion Online was released in 2017 and started service for PC (Steam) in 2018. In 2019 the game was released for free and in 2021 launched on Android and iOS. You can cross-play on all platforms.

Notably, the game's economy is controlled by the player. Nearly all items are user-generated, and the in-game economy is fueled by buy and sell they.

Players are the main economic force. The game itself has a long history, so if you start now it's easy to create distance from advanced players. Server "Albion East“Newly established starting from scratch. So all players can start the game equally.

Also, when I connect to the server “Albion West”, I couldn't help but feel laggy. One point that I'm really excited about is that this issue will be improved in the Asia Pacific server.

Skill system

In Albion Online, there are no game-specific locations such as classes, careers, or jobs. Also, this job does not have a character level based on the so-called gain of experience value. And it's a system in which all the player's abilities Varies according to skills and equipment.

Roughly speaking. Professional activities can be divided into 3 categories:

  • “Adventurer” adventure and collect items and money.
  • “Collectors” collect and sell materials needed to create items.
  • “Maker” who produces and sells items.

However, these do not exist as job clear. It's all tied to skill development. Therefore, it is possible to collect materials and craft items while adventuring.

That said, the more advanced the item, the harder it is to collect and craft. So it is important to choose the direction to focus on to some extent.

Combat system

Fight is a simple system for MMORPG games. In it, you fight by attacking enemies and activating skills. Skills are not available "learn" or "have been", all of which are attached to equipment such as weapons and armor.

Weapons will include 2 types:

  • Melee weapons like swords and axes.
  • Ranged weapons like bows and spells.

Among them, there is a mechanism role division in battle. Because each type of equipment has its own skill level, it is necessary to upgrade to take advantage of it. But the bottom line is that you can easily change roles in battle, just by changing equipment.

PvE . Dungeon

The field is dotted with dungeons and you can make money by defeat the enemy. At the same time you can get rare items and big money by opening treasure chests located in dungeons.

In addition to solo dungeons, you can form a team to challenge multiplayer dungeons. Since there is a group search function, you can easily challenge the PvE dungeon.

PvE . Dungeon there aren't any particularly tough battles and it's like an old fashioned MMORPG that just hunts down enemies.

Production system

Although production system need time. But it is a system that will be irresistible to those who like it.

Materials can be collected in the field, if you have specific items such as picks and pluckers. There is no particularly difficult element. As long as you regularly collect the desired materials.

Item production can be done in cities. If you have certain materials and have reached the skill level. Self-documenting is good, but it is also advisable to use money to buy documents and make them.

Market system

Some items and equipment were originally sold by NPCs. But most of the in-game items are purchased at "market".

Market where players buy and sell items. For example, if you want to sell items that you have collected during your adventure. Or want to sell weapons you've built. The basis of this work is to set your own prices and sell them on the market.

Each base has its own place to trade, and items displayed at the base can only be traded there. Therefore, it is possible to sell cheap items sold at point A at high prices at point B. You can also trade such as buying large quantities of materials and selling them in a town where there is a need.

Their selling price is determined by the balance of bids among players. The real joy of this job is making money while making a profit.

Build your own island

There is also the so-called factor House. Each player can have their own island. Where they can build their own house, put furniture, farm and raise dairy cows.

Acquiring items like vegetables and animals and selling them is a way to earn money. It would be great to just use it as your own home. Use it as a shed and enjoy the decorations.

Conclude

There is almost no story other than the setting of the world in Albion Online, and there are no quests other than tutorials. So the goal "what must you do" assigned to the player. For better or worse, it's still rugged. But the main attraction of this game is that you can enjoy the essence of an MMORPG-like game and a very high degree of freedom.

As a modern game, it's a pretty stark creation and it's undeniably difficult to get into. However, type Classic MMORPG and the feeling of being obsessed with "plowing" will make those who like it irresistible.

Want to play a chaotic MMORPG, do whatever you want? We would definitely recommend this “Albion Online” game to those with such thoughts. Thank you for choosing to view the content “Review Albion Online” ours among the millions of interesting content out there.

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