All About DTCL Season 9 Upgrade Core
The upgrade core of a TFT match has a big impact. With just one bad core pick, the leading player can be unfortunately defeated. Because of this, in this article we will summarize them all DTCL Season 9 Upgrade Core help players understand information to make rational decisions.
Season 9 Silver Upgrade Core
Upgrade Core | Supply effect |
AFK | You cannot take action for the next 3 rounds. Then earn 18 gold. |
All Natural I | Unequipped units gain 75 health and recover 3% of their maximum health per second. |
Army Building | Get 1 Mini Mirror and 1 more after 8 rounds against the player. |
Bastion Heart | Your team counts as having 1 extra Bastion. Get a Kassadin. |
Blood Money | Gain 1 gold for every 3 lost Beast Health. |
Branching Out | Get 1 Random Seal and 1 Magic Forging Hammer. |
Bronze Ticket | After 5 redemptions, get 1 free store redemption. |
Bruiser Heart | Your team counts as 1 additional Gladiator landmark. Get a Vi. |
Buried Treasures I | For the next 2 rounds, get 1 random component item at the beginning of each round. |
Challenger Heart | Your team counts as 1 more Challenger landmark. Get a Warwick. |
Component Buffet | Whenever you receive a random component item, it will be replaced with a piece of the Blacksmith item. |
Cybernetic Bulk I | Your champion holding an item will gain 200 health. |
Cybernetic Leech I | Your champion holding an item will gain 80 health and 13% total Lifesteal. |
Deadeye Heart | Your team is counted as having 1 more Marksman landmark. Get an Ashe. |
Demacia Heart | Your team is counted as having 1 more Demacia landmark. Get a Kayle. |
Gunner Heart | Your team counts as having 1 extra Gunner Landmark. Get a Jinx. |
Harmacist 1 | Your units heal for 10% of the damage they deal, and they convert 50% of their excess healing as magic damage on their next attack. |
Healing Orbs I | When an enemy dies, the nearest allied unit heals for 300 health. |
Invoker Heart | Your team is counted as having 1 more Invoker Milestone. Get a Soraka. |
Ionian Heart | Your team is counted as having 1 more Ionian Milestone. Get a Sett. |
Iron Assets | Get 1 Component Equipment Blacksmith and 2 gold. |
JACKPOT! | After you refresh your store 40 times. Get a copy of each tier 5 champion. |
Jeweled Lotus I | Start Battle: Your strongest unit gains 15% crit chance and crit skill. |
Juggernaut Heart | Your team counts as having 1 extra Juggernaut Landmark. Get a Sett. |
Latent Forge | Get 1 Ornn Equip Forge after 7 rounds against the player. |
Long Distance Pals | At the start of combat, your two furthest champions share 20% of their Armor, Magic Resist, Attack Speed, and Ability Power. |
Missed Connections | Get a copy of each tier 1 champion. |
Noxian Heart | Your team is counted as having 1 more Noxus Milestone. Get a Swain. |
On a Roll | Every time you level up a hero, get 1 free exchange. |
One, Two, Five! | Get 1 component item, 2 gold and 1 random tier 5 champion. |
One, Twos, Three | Get 1 tier 1 champion, 2 tier 2 champions and 1 tier 3 champion. |
Pandora's Bench | Get 2 gold. At the start of each round, champions on the rightmost bench 3 cells will convert to random champions of the same price. |
Pandora's Items | Get a random component item. At the start of each round, the items on your bench are randomly changed. |
Pumping Up I | Your units gain 5% Attack Speed. After each round, increase by 0.5%. |
Recombobulator | Chess on your board permanently transforms into a random champion 1 Tier higher. |
Red Buff | Champion's basic attacks burn the target, causing them to take 8% Burn and 50% deep wound for 8s. |
Risky Moves | The summoned beast loses 20 health, but you gain 40 gold after 7 rounds against the player. |
Rogue Heart | Your team counts as having 1 extra Rogue Mile. Get a Zed. |
Shadow Isles Heart | Your team is counted as having 1 more Shadow Isles Landmark. Get one Viego and 1 gold. |
Shurima Heart | Your team counts as 1 additional Shurima landmark. Get a Taliyah. |
Silver spoon | Get 12 XP. |
Slayer Heart | Your team is counted as having 1 more Slayer Milestone. Get a Kled. |
Social Distancing I | Units that start combat without an adjacent ally take 15% Physical Damage and Magic Power. |
Sorcerer Heart | Your team is counted as having 1 more Sorcerer Milestone. Get a Swain. |
Spoilers of War I | When you kill an enemy unit, there is a 25% chance to drop loot. |
Tiny Titans | Your summoned beast heals for 30 Health, is larger, and has 130 max Health. |
Transfusion I | Your team gains 60 Health, plus 2 Health for every 1 Health the Summoner loses. |
Unburdened I | Unequipped units gain 35% more Attack Speed. |
Unified Resistance I | If there are 3+ units in the same row at the start of the battle, they gain 1 Armor and Magic Resist. |
Young and Wild and Free | You can always move freely around the market. |
Zaun Heart | Your team counts as having 1 extra Zaun Milestone. Get a Warwick. |
Season 9 Gold Upgrade Core
Upgrade Core | Supply effect |
A Cut Above | Get 1 Death Sword. Heroes possessing the Sword of Death have a 50% chance to drop 1 gold when they kill an enemy. |
Adrenaline rush | Devastation deals 10% more damage, increasing to 30% until the end of combat when it drops below 50% health for the first time. Get 2 Warrior generals. |
All Natural II | Your units with no items equipped gain 150 Health and heal for 5% of their maximum Health every second. |
All That Shimmers | Open an inventory and choose 1 of 1 Golden equipment. Gold items support the ability to generate gold. |
Bastion Crest | Get 1 Bastion Seal and a Kassadin. |
Bruiser Crest | Get 1 Gladiator Mark and a Vi. |
Built Different II | Your units that don't have Tribe/Type activated gain 190 -355 Health and 40 - 70% Attack Speed (based on current Phase). |
Buried Treasures II | For the next 3 rounds, get 1 random component item at the beginning of each round. |
Capricious Forge | Get 1 Blacksmith's Glove, which grants 2 random Ornn Artifacts each round. |
Challenger Crest | Get 1 Challenger Seal and 1 Warwick. |
Chemtech Enhancements | Zaun champions who have consumed modding skills gain an additional 500 health. Allies standing next to them at the beginning of the battle gain 100 extra health. Get 2 Zaun generals. |
Combat Caster | Your unit gains a blanket of 100 - 250 health (based on current stage) for 6s after casting the skill. |
Contagion | At the start of combat, the enemy unit with the highest health will be infected with the plague, taking 20% more damage. Every 5 seconds or when defeated, the plague will spread to 2 nearby enemies. |
Cybernetic Bulk II | Heroes with at least 1 item gain 350 extra health. |
Cybernetic Leech II | Champions with at least 1 item gain 120 health and 18% Lifesteal. |
Deadeye Crest | Gain 1 Mark of Marksmanship and 1 Ashe. |
Dedication | The first time you deploy 5 different champions and have the same Clan/Type 1 battle with a player, gain the Seal of that Clan/Type. |
Defensive Dash | Start battle and every time you join a kill: Challenger gains a shield of 75 -225 health for 2,5s (based on current stage). Get 2 Challenger generals. |
Demacia Crest | Get 1 Demacia Seal and XNUMX Galio. |
Demonflare | Get 1 Swain. Your strongest Swain deals 8% more damage for every 100 max health. |
Double Trouble II | When you create exactly 2 copies of a champion, both gain 30% Physical Damage and 30 Ability Power, Armor, and Magic Resist. When the champion reaches 3 stars, get a 2 star copy. |
Dueling Gunners | Gunner champions gain 15% Attack Speed, plus 3% for each Gunner stack. Get 2 Gunner generals. |
Early education | Your champion permanently gains 1 Magic Power every time an enemy is killed. Heroes start with 10 bonus Ability Power. |
Endurance Training | Your champion permanently gains 15 health every time an enemy is killed. Heroes start with 100 bonus Health. |
Escort Quest | Get 1 network avatar. Each round, if it survives the battle, get 3 gold. |
Freljord Heart | Your team is counted as having 1 more Freljord Milestone. Get an Ashe. |
Frequent Flyers | After redeeming the shop 20 times, redemptions for the rest of the match will cost only 1 gold. |
Gargantuan Resolve | Gain 1 Colossal Power. Colossal Power can continue to accumulate to 35 instead of 25. |
Gifts from the Fallen | Your unit gains 6% ATK, 6 Magic Resistance, 6 Armor, and 6 Magic Power. When one of your units dies, all allies get these stats back. |
Glacial Breeze | When your Freljord Storm strikes, your units gain a shield equal to 35% of their maximum Health and gain 20% Attack Speed. Get 2 Freljord generals. |
Gunner Crest | Get 1 Gunner and 1 Jinx. |
Harmacist II | Your units heal for 15% of the damage they deal, and they convert 75% of their excess healing into magic damage on their next attack. |
Haunted Shell | If Shadow Isles is activated, your units will gain 8 Armor and Magic Resist for the rest of the battle each time an ally dies. Get 2 Shadow Isles generals. |
Healing Orbs II | When a champion dies, nearby allies heal for 1. |
idealism | Get 1 Hand of Justice. Champions with a Hand of Justice deal 25% more damage. |
Impromptu Inventions | At the start of combat, your champion's component items will become full items for the rest of the fight. |
Indomitable Will | When your unit participates in a kill, they remove all adverse effects and become immune to Unhardened for 6s. |
Infusion | Your team recovers 15 Mana every 5 seconds. |
Invoker Crest | Get 1 Wizard Seal and 1 Soraka. |
Ionian Crest | Get 1 Ionian Seal and 1 Sett. |
Jeweled Lotus | The ability of your units can seriously attack. Your units have a 15,0% chance to Critical Strike. |
Juggernaut Crest | Get the Juggernaut and Sett Icons. |
Know your enemy | After the first enemy dies each round, your units deal 25% more damage |
Last stand | The first time you will be eliminated or reduced to 1 Health, remaining alive instead. After this effect activates, your units permanently gain 180,0 Health, 18,0 Armor and Magic Resist, and 18,0% Omnivamp. |
Library Cards | Obtain a Tome of Traits and a Component Anvil |
Long Distance Pals II | At the start of combat, your two furthest champions share 35,0% of their Armor, Magic Resist, Physical Damage, and Magic Power with each other. |
Loving Invocation II | Your party gains 4% Ability Power until the end of the battle each time your Summoner units use their Ability. Get 2 Invokers. |
Magic Wand | Get an unnecessarily large stick. Your units gain 20,0% Ability Power. |
Mana Burn | Get a shroud of stillness. All enemies take 2,5% of their maximum health as true damage per second until the first time they cast a spell. |
martyr | Whenever one of your units dies, all allies heal for 15,0% of their maximum health |
Matchfixing |
After losing the fight, get 2,0 gold. Every 5.0 losses, get a random component. |
Medium-End Shopping | Heroes appear in the first 3.0 slot in your Shop as if you were 1 level higher. |
Metabolic Accelerator | Your tactician moves faster and recovers 2.0 Health after a round of PvP. |
Morning Light | When your Fort units fall below 50% Health, they heal for 75% of their maximum Health over 4 seconds. Win 2 Bastion units. |
Multicaster Heart | Your team counts as having 1 extra Multicaster. Get a Taliyah. |
Not today | Get Edge of Night. Allies holding Edge of Night gain 35,0% Attack Speed. |
Noxus Crest | Get one Noxus Symbol and one Swain. |
Overcharged Manafont | Start combat: Your Mage units gain 30 mana. The first time each Mage is killed in each battle, they gain 30 mana. Get 2 witches. |
Pandora's Items II | Get random completed item(s) 1,0. At the start of each round, the items on your bench are randomly arranged (excluding Crowns, Tactical Spoons, and consumables). |
Patient Study II | After the player fights, get 2,0 XP if you win or 4,0 XP if you lose. You can now reach Level 10. |
Perfected Repetition | Every time your Multicaster units deal magic damage, they gain 5% Magic Power (Max: 50%) until the end of the battle. Gain 2 Multicasters. |
Petricite Shackles | Your Demacians deal 15% more damage, increased to 35% on enemies with 100 max Mana or more. Get 3 Demacians. |
Piltover Heart | Your team counts as 1 extra Piltover. Gain a Vi. |
Portable Forge | Open the Armory and choose 1 of 3.0 Unique Artifacts crafted by Ornn. |
Pumping Up II | Your units gain 5,0% Attack Speed. Each round, increase 1,0%. |
Rapid Incubation | Your Void units gain 20 Armor and Magic Resist and your Void Eggs will hatch at the start of battle. Increases by 3 Void units. |
Ravenous Hunter | Get a Warwick. When your strongest Warwick takes or deals damage, he takes 3,0% Physical Damage and 3,0 Ability Power, Armor, and Magic Resistance, stacking up to 25,0 times. |
Return on Investment | After you refresh your shop 25 times, you will get the Tactitians Crown |
Rich Get Richer+ | Earn 20,0 gold. Your maximum interest rate is increased to 7,0. |
Rich Get Richer | Earn 12,0 gold. Your maximum interest rate is increased to 7,0. |
Riftwalk | Before cast, your strongest Kassadin gains 20 AP and knocks up the furthest enemy for 3 tiles, but his spells no longer strip weapons or shields. His mana cost is reduced by 30. |
Rogue Crest | Get Rogue and Zed Symbols. |
Salvage Bin | Get a random completed item now and an ingredient after 7.0 player fights. The champion sale breaks down their full items into components (excluding Tactical Crowns). |
Scoped Weapons | Your units that start combat 2 rows behind gain +2,0 Attack Range and 12,0% Attack Speed. |
Sentinel's Spirit | While in spirit form, your Ionian units gain 40% Attack Speed and shield themselves with 20% of their maximum Health. Get 3 Ionians. |
Shadow Isles Crest | Gain one Shadow Isles Emblem, one Maokai, and 1 gold. |
Shimmering Inventors | Your Piltover units gain 5% Attack Speed for every 10 gold you have (Max: 50%), and have a 40% chance to drop 1 gold at the start of the round. Obtain 3 Piltover units. |
shoplifting | After refreshing your first shop every turn, get the highest priced champion for free. |
Shurima Crest | Get Shurima and Taliyah Icons. |
Shurima's Legacy | Once assembled, your Sun Disc attacks enemies with 150-750 magic damage every 2 seconds (based on current Phase). Earn 3 Shuriman. |
Silver Tickets | Every time your Store is refreshed, you have a 30,0% chance to get it refreshed for free. |
Slayer Crest | Get one Assassin Symbol and one Kled. |
Slayer's Resolve | When your Assassin units take or deal damage, they gain 2 Armor and Magic Resist for the rest of the battle (This stacks up to 25 times). Get 2 Killers. |
Sleight of Hand | Get the Thief Gloves. Your ally holding the Gauntlet of Thieves gains 30,0% Attack Speed. |
Social Distancing II | Units that start combat without an adjacent ally take 25,0% Physical Damage and Magic Power. |
Sorcerer Crest | Get one Mage Icon and one Swain. |
Spoilers of War II | When you kill an enemy unit, there is a 50,0% chance to drop more loot. |
Stars are Born | The first tier 1 and tier 2 units you buy are upgraded to 2*. |
Stellacorn's Blessing | When you activate the Targon trait, your units gain 30% Attack Speed for 4 seconds after being healed or shielded. Earn 2 Targonians. |
Strategist Heart | Your team counts as 1 more Strategist. Get a Swain. |
Superpressing Fire | Targets in your Deadeye units' joint attack are stunned for 2 seconds. Gain 2 Dead Eyes. |
Tactical Superiority | Your units gain 6% Physical Damage and Magic Power for each of their traits you've activated, double when you use Strategist. Get 2 strategists. |
Targon Heart | Your team counts as having 1 extra Targon. Get a Soraka. |
T | Get a Sett. The first time your strongest Sett drops below 40,0% Health, he'll take a break to do crunches. Each sit up heals him for 15,0% of his maximum health and increases his Attack Speed by 20,0%. |
Three's a Crowd | Your units gain 75,0 health for every 3,0 unit cost you take. |
Three's Company | Get 4,0 random Tier 3 champions. |
Titanic Strength | Bruisers gain % attack damage increased by 1,5% of their maximum health. Get 2 Bruisers. |
Tons of Stats! | Your team gains 66,0 Health, 6,0% Physical Damage, 6,0 Ability Power, 6,0 Armor, 6,0 Magic Resistance, 6,0% Attack Speed, and 6,0 Mana quantity. |
total domination | The Attacks and Abilities of your Noxus units finish off enemies below 6% of their Max Health, increasing by +2% for each player you've Conquered. Get 3 Noxians. |
Trade Sector | Get a Free Refresh Store Every Turn |
Transfusion II | Your party gains 70,0 Health, plus 4,0 Health for each lost Tactical Health. |
Two Healthy | Your units gain 60,0 health for every 2,0 unit cost you take. |
Unburdened II | Your units with no equipped items gain 55,0% Attack Speed. |
Unified Resistance II | Start Combat: Your units in a row with at least 2 other units will gain 35,0 Armor and 35,0 Magic Resistance |
Unstable Yordle Delivery | Start Round: Get a random Yordle or 1-5 gold (based on current Stage). Earn 3 Yordles. |
Vampiric Blades | Your team gets 10% Omnivamp. Instead, your Rogue units increase by 25%. Earn 2 Rogues. |
Void Heart | Your team is counted as having 1 extra Void. Get a Kassadin. |
Winds of War | Get a Galio. Your strongest Galio's spells are greater and enemies hit take magic damage equal to 8% of their maximum Health per second. |
You Have My Bow | Get a regression bow. Your units gain 20,0% Attack Speed. |
You Have My Sword | Get a BF sword. Your units gain 20,0% Attack Damage. |
Zaun Crest | Get one Zaun Symbol and one Warwick. |
Season 9 Diamond Upgrade Core
Upgrade Core | Supply effect |
Secret Archives II | Get 2 Random Seals and 8 Gold. |
Bastion Crown |
Gain Bastion Seal, 1 Fire Cloak and Taric. |
Binary Airdrop |
Your champion equipped with 2 temporary items will receive an additional random completion item at the start of combat. Get 1 random item ingredient. |
Birthday Present | Get a 2 star champion every time you level up. A champion's tier is your level minus 4 (minimum: Level 1). |
Blinding Speed | Get Guinsoo's Rage Blade and Rapid Fire Cannon. |
Bruiser Crown | Gain Gladiator Seal, Blood Armor, and Rek'Sai. |
Built Different III | Your units that don't have Tribe/Type activated gain 250 - 600 Health and 45 - 80% Attack Speed (based on current Phase). |
Buried Treasures III | For the next 5 rounds, get 1 random component item at the beginning of each round. |
Challenger Crown | Get 1 Challenger Seal, Fire Cannon and Kalista. |
Cruel Pact | Buying XP costs 6 Health instead of gold. Heal 3 before each player fights. |
Cybernetic Bulk III | Your champion that owns at least one item will receive 425 health. |
Cybernetic Leech III | Your champion with at least one item will gain 200 health and 25% Full Lifesteal. |
Deadeye Crown | Gain 1 Mark of Marksmanship, Guinsoo's Rageblade and Akshan. |
Demacia Crown | Get 1 Demacia Seal, Armored Animal and Garen. |
Double Trouble III | When you create exactly 2 copies of a champion, both gain 40% Physical Damage and 40 Ability Power, Armor, and Magic Resist. When you reach 3 stars, get 1 2 star champion. |
Endless Horde | Get +3 squad size. Your units can only own 1 item. Get 2 gold. |
Endless Horde+ | Get +3 squad size. Your units can only own 1 item. Get 12 gold. |
Final Reserves | The first time you run out of health, you will still be alive with 1 health. After activating this effect, gain 80 XP and 25 gold at the beginning of the next round. |
Freljord Soul | Your team is counted as having 1 more Freljord Milestone. Get an Angel Scepter and a Lissandra. |
Gifts From Above | At the start of the battle, distribute 4 temporary complete items to the champions with the least equipment. |
Golden Ticket | Every time your Store is refreshed, you have a 50% chance of getting a free refresh. |
Gunner Crown | Gain 1 Gunner Seal, Runann and Jayce's Rage. |
Harmacist III | Your units heal for 25% of the damage they deal, and they convert 100% of their excess healing into magic damage on their next attack. |
Hedge Fund+ | Remove the income limit. Get 30 gold. |
Hedge Fund++ | Remove the income limit. Get 40 gold. |
Hedge fund | Remove the income limit. Get 20 gold. |
High End Sector | Every round, refresh the Free Shop and get 3 gold. |
Impenetrable Bulwark | Get the Cloak of Thorns and Dragon Claw. |
Invoker Crown | Get 1 Invoker Seal, Rabadon Witch Hat, and Karma. |
Ionian Crown | Gain 1 Ionian Seal, Lightning Crossbow and Karma. |
Jeweled Lotus III | Your unit skills can crit. Your units gain 55% more crit chance. |
Juggernaut Crown
|
Gain 1 Juggernaut Seal, Colossal Power and Darius. |
Level Up | When you buy XP, get 3 extra XP. Get 4 XP instantly. You can reach level 10. |
Living Forge | Get a random Ornn Equip now and after every 10th player's match. |
Lucky Gloves | The Gauntlet of Thieves will always give your champion the ideal equipment. Get 2 Practice Gloves. |
March of Progress | Get 2 XP now and reward XP corresponding to your level at the start of each player round. You can no longer use gold to level up. |
Multicaster Soul | Your team counts as having 1 extra Multicaster Mile. Get 1 Gem Glove and 1 Vel'Koz. |
Noxian Crown | Get 1 Noxus Seal, Infinity Sword and Darius. |
Overwhelming Force | Get 1 Death Sword and 1 Infinity Sword. |
Pandora's Box | Same as Pandora's Box, but grants 1 random Light item. |
Parting Gifts | When an ally dies, they transfer a temporary copy of one of their equipment to the nearest ally with an empty slot and shield them with 35% of their maximum Health. |
Pheaky Friday | Get 1 Tam Hop Sword, and 1 more after 7 rounds against the player. |
Phreaky Friday+ | Get 1 Tam Hop Sword, and 1 more after 4 rounds against the player. |
Piltover Soul | Your team counts as 1 extra Piltover Mile. Gain 1 Storm Capacitor Zeke and Jayce. |
Pumping Up III | Your units gain 10% Attack Speed. Each round, increase 2%. |
Radiant Relics | Open the Armory and choose 1 of 5 unique Light gear. |
Rogue Crown | Gain 1 Rogue Seal, Hand of Justice and Katarina. |
Roll the Dice | Get 1 Exquisite Gloves. |
Shadow Isles Crown | Gain 1 Seal of Shadow Isles, Statikk and Kalista Electric Knife. |
Shurima Crown | Gain 1 Seal of Shurima, Blood Sword and Akshan. |
Slayer Crown | Gain 1 Slayer Seal, Death Sword and Kled. |
Social Distancing III | Units that start combat without an adjacent ally take 35% Physical Damage and Magic Power. |
Sorcerer Crown | Gain 1 Sorcerer Seal, Shojin Spear and Vel'Koz. |
Spoilers of War III | When you kill an enemy, there is a 25% chance to drop awesome loot. |
Starter Kit | Get 1 tier 4 champion, an item it can use, and a tier 2 1-star champion of the same clan as it. After 2 stages, gain an additional copy of that tier 4 champion. |
Strategist Soul | Your team counts as 1 more Strategist Mile, 1 Strength Cup, and Swain. |
Tactician's Tools | Get 2 Gold Shovels. |
Think fast | Free store refresh until the end of this round. Tribes and other add-ons do not benefit from these free shops. Get 3 gold. |
Tiniest Titan | Your summoned beast is small and agile, recovering 2 Health after a round of PVP and gaining 2 Gold per round. |
Transfusion III | Your team gains 120 Health, increased by 6 for every 1 Health lost. |
Unleashed Arcana | Get 1 Gem Glove and Rabadon Witch Hat. |
Void Soul | Your team is counted as having 1 more Void Milestone. Gain 1 Channel Zz'Rot and Rek'Sai. |
Wandering Trainer | Get 1 network avatar. It is equipped with 3 Random Seals and the Seals cannot be split. |
Wellness Trust | Start round, get 3 gold. If you have at least 50 gold, the Summoner restores 3 health. |
What The Forge | All complete equipment you currently have or will receive in the future will be forged into random Ornn Artifacts (except for Seals and Crowns). Heroes gain 100 extra health for each Ornn artifact they own. |
Zaun Crown | Gain 1 Zaun Mark, Piercing Mace, and Ekko. |
Related Instructions
Hope this guide was helpful and if you want to dig deeper into TFT Season 9, you can see our other links.
Zaun's Mod Effects | |
Team Flexing DTCL Season 9 | |
Reroll DTCL Season 9 lineup | |
DTCL Season 9 Upgrade Core | |
Everything About Season 9 | |
TFT Land Season 9 | |
Launching DTCL Season 9 |
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